US Based Only. Dragon's Lair Style FMV (ie one button choice) Braindead 13 Fox Hunt D Psychic Detective Cursor FMV (ie you move a mouse icon over moving FMV) The Hive Starblade Alpha Area 51. Maximum Force. Novastorm Hybrid FMV (where You can control FMV AND actual game play) Cyberia Time Commando.
Playstation Prices & PS1 Game List Playstation game list & price guide. Prices for all Playstation games, accessories and consoles. Prices are updated daily based upon Playstation listings that sold on eBay and our marketplace. Read our methodology. Playstation in Other Regions: PAL Playstation (Europe) Download a Playstation Price Guide with. Nov 26, 2018 - PlayStation Classic games list confirmed so far. Battle Arena Toshinden. Cool Boarders 2. Destruction Derby. Final Fantasy VII. Grand Theft Auto. Intelligent Qube. Jumping Flash! Metal Gear Solid.
Star Wars Rebel Assault 2 Wing Commander III WIng Commander IV. The backgrounds are one continuous movie with short 'breaks', hence the inclusion. Though the characters are sprite based, the entire level is one long movie clip you move across. Hope that helps.
Does Myst and D count?Myst and D? Yeah, you're pretty much the man. Those were the only ones that jump to my mind and god damn is D a fine FMV game.Yeah I loved D, one of the first handful of games I owned for PS1. Was D2 any good? I know it was more Silent Hill/RE ish lookwise. I have it, just never played it.D2 is the single most fucked up gaming experience i had ever experienced prior to Killer 7.
The story is strange but fit's together perfectly. The gameplay is smooth, mixing rail based first person, third person adventure, FPS shooting, RPG elemenets and more archive information then the Libary of Congress. D was amazing D2 is Insane. In short play D2, Love D2, Live D2. Final Fantasy 7-9.
The games are terribly simplistic and lack interaction once you look past the flash and glitter of the cinematics. You can literally win most of your battles with your eyes closed, simply by clicking on 'attack' over and over again. Not a whole lot more interactive nor challenging that the 'hit the button at the right moment' gameplay of Night Trap.You've never actually played Final Fantasy 7, 8, or 9 for more than 5 minutes, have you?Yes, I have. I own a copy of FF7, actually. I picked it up to see what all the fuss was about.
It blows compared to Fallout. Final Fantasy 7-9. The games are terribly simplistic and lack interaction once you look past the flash and glitter of the cinematics. You can literally win most of your battles with your eyes closed, simply by clicking on 'attack' over and over again. Not a whole lot more interactive nor challenging that the 'hit the button at the right moment' gameplay of Night Trap.You've never actually played Final Fantasy 7, 8, or 9 for more than 5 minutes, have you?Yes, I have.
I own a copy of FF7, actually. I picked it up to see what all the fuss was about. It blows compared to Fallout.The PC Fallout? Thats like Apples to Oranges. FF games are not FMV games, they have video clips. Final Fantasy 7-9. The games are terribly simplistic and lack interaction once you look past the flash and glitter of the cinematics.
You can literally win most of your battles with your eyes closed, simply by clicking on 'attack' over and over again. Not a whole lot more interactive nor challenging that the 'hit the button at the right moment' gameplay of Night Trap.You've never actually played Final Fantasy 7, 8, or 9 for more than 5 minutes, have you?Yes, I have. I own a copy of FF7, actually. I picked it up to see what all the fuss was about.
It blows compared to Fallout.I think calling them FMV games negates any opinions you might have. Final Fantasy 7-9. The games are terribly simplistic and lack interaction once you look past the flash and glitter of the cinematics. You can literally win most of your battles with your eyes closed, simply by clicking on 'attack' over and over again. Not a whole lot more interactive nor challenging that the 'hit the button at the right moment' gameplay of Night Trap.You've never actually played Final Fantasy 7, 8, or 9 for more than 5 minutes, have you?Yes, I have.
I own a copy of FF7, actually. I picked it up to see what all the fuss was about. It blows compared to Fallout.The PC Fallout? Thats like Apples to OrangesThey're both combat-oriented RPGs, aren't they?
The difference is that Fallout's combat system actually has depth, whereas FF's is oversimplified. Final Fantasy 7-9. The games are terribly simplistic and lack interaction once you look past the flash and glitter of the cinematics. You can literally win most of your battles with your eyes closed, simply by clicking on 'attack' over and over again. Not a whole lot more interactive nor challenging that the 'hit the button at the right moment' gameplay of Night Trap. Dangerboy: Aren't the characters in Time Commando polygonal, as opposed to sprite-based?you have no idea what youre talking about. Leave the thread now.
Final Fantasy 7-9. The games are terribly simplistic and lack interaction once you look past the flash and glitter of the cinematics. You can literally win most of your battles with your eyes closed, simply by clicking on 'attack' over and over again.
Not a whole lot more interactive nor challenging that the 'hit the button at the right moment' gameplay of Night Trap. Dangerboy: Aren't the characters in Time Commando polygonal, as opposed to sprite-based?you have no idea what youre talking about. Leave the thread now.Yes, your majesty. Your words have done so much to convince me that I am wrong. Your argument is so great that I'd be surprised if you aren't already a professional journalist! Final Fantasy 7-9.
The games are terribly simplistic and lack interaction once you look past the flash and glitter of the cinematics. You can literally win most of your battles with your eyes closed, simply by clicking on 'attack' over and over again.
Not a whole lot more interactive nor challenging that the 'hit the button at the right moment' gameplay of Night Trap. Dangerboy: Aren't the characters in Time Commando polygonal, as opposed to sprite-based?you have no idea what youre talking about.
Leave the thread now.Yes, your majesty. Your words have done so much to convince me that I am wrong. Your argument is so great that you should go into journalism!Both of you knock it off. FF7 is not a FMV game, bottomline.
While you can argue about it all you want. You can argue about how many FMV sequences it has, but the bottom line is that MGS2 has just as many cinematics. But games with lots of cinematics are not FMV games. Here's what an FMV game is: FMV games, also known as interactive movies, are a particular video game genre that was popular during the early nineties as CD-ROMs and Laserdiscs made their way into the living rooms, providing an alternative to the low-capacity cartridges of most consoles. The popularity of FMV games declined after around 1995, as more advanced consoles were released. The latter of these games became well-known failures in video gaming. These games rely on full motion video rather than sprites, vectors or 3D models to display action in the game.
Due to the limits set by the format, most games' mechanics resemble those of modern music/dance games, where the player timely presses buttons according to a screen instruction. Other games were early rail shooters such as Tomcat Alley and Sewer Shark and adventure games like Gabriel Knight II - The Beast Within. Although most games did manage to look better than most sprite-based games, they were a niche market - a vast majority of FMV games were panned at the time of their release, and most gamers dislike the lack of interaction inherent of these games. Cost was also an issue, as these games were often very expensive to produce: Ground Zero Texas cost Sega around US$ 3 Million, about the same a low-budget movie would cost in 1994. Others attracted Hollywood stars such as Dana Plato (Diff'rent Strokes, cast for Night Trap) and Ron Stein (fight coordinator of Rocky and Raging Bull, who was hired as director for Sega's boxing game Prize Fighter). Another issue that drew criticism was the quality of the video itself.
While the video was often relatively smooth, the hardware it was displayed on, particulalrly in the case of the Sega CD, had limited color palettes, which resulted in notably inferior image quality. The content was also a point of some criticism, as many FMV games featured real actors and dialogue, which was problematic if the acting itself was poor. As the first CD-based consoles were capable of displaying smooth and textured 3D graphics appeared, the full-FMV game fad vanished from the mainstream circles around 1995, although it remained an option for PC adventure games for a couple more years. One of the last titles released was the 1998 PC and PlayStation adventure The X-Files Game, packed in 7 CDs.
Information from By the Way here's the complete list on Wikipedia. List of FMV games 1992. Sewer Shark. Cobra Command. Power Factory. Make My Video: INXS. Make My Video: Kris Kross.
Make My Video: Marky Mark and the Funky Bunch. Sherlock Holmes, Consulting Detective (Volume 1 and 2). Time Gal 1993. The 7th Guest.
Night Trap. Road Avenger. Prize Fighter. Double Switch. Dracula Unleashed. Dragon's Lair.
Mansion of Hidden Souls. NFL's Greatest: San Francisco vs.
Dallas 1978-1993. Space Ace. Urusei Yatsura: My Dear Friends. Who Shot Johnny Rock?